Not only have cameras in phones hugely shifted the way that climbing is filmed, but the techniques of professionals have come in leaps and bounds too. From clunky studio cameras that have to be on tracks, to digital, highly portable equipment that can capture every moment of climbing with fantastic quality.
This film from 2000 shows that the appeal and adrenaline that comes with climbing hadn’t been all used up by Stallone’s outing years earlier. Here New Zealand director Martin Campbell takes the drivers seat and seeks to show viewers another internal struggle brought about by mountain climbing.
This is the pinnacle of VR climbing games. Not only does this have the jaw dropping graphics to transport you anywhere but this game is truly about climbing. Firstly, the environments here are gorgeous, you may spend a good amount of your time simply looking around and taking in the once in a lifetime views afforded by your characters position.
You may not initially think of this as climbing but this practice of moving while surpassing obstacles really just varies depending on the surroundings.